Handling
Stats
Fire rate4/s
Magazine6rds
Reload2.25s
Equip1s
Run speed80%
1st bullet spread0.25°
Head @ 0m159.5
Body @ 0m55
Damage
Falloff
Damage per bullet by distance. Brackets step at the ranges Riot defines for the Sheriff.
Data table
| Range | Head | Body | Legs |
|---|---|---|---|
| 0–30 m | 159.5 | 55 | 46.75 |
| 30–50 m | 145 | 50 | 42.5 |
Reading the chart
Reference lines mark 100 HP (unarmored) and 150 HP (heavy armor). Where a line sits above them, that hit is a one-shot. Armor absorbs 66% of a hit until it is gone — see the TTK calculator for the full model.
Cosmetics
Skins
69 skins for the Sheriff. Filter by tier, open one to flip through chromas and level videos.