Handling
Stats
Fire rate0.6/s
Magazine5rds
Reload3.7s
Equip1.5s
Run speed76%
1st bullet spread5°
Head @ 0m255
Body @ 0m150
Damage
Falloff
Damage per bullet by distance. Brackets step at the ranges Riot defines for the Operator.
Data table
| Range | Head | Body | Legs |
|---|---|---|---|
| 0–50 m | 255 | 150 | 120 |
Aim down sights
Zoom2.5×
Fire rate0.6/s
Run speed72%
Reading the chart
Reference lines mark 100 HP (unarmored) and 150 HP (heavy armor). Where a line sits above them, that hit is a one-shot. Armor absorbs 66% of a hit until it is gone — see the TTK calculator for the full model.
Cosmetics
Skins
65 skins for the Operator. Filter by tier, open one to flip through chromas and level videos.