Handling
Stats
Fire rate3.5/s
Magazine5rds
Reload2.2s
Equip1s
Run speed75%
1st bullet spread2.5°
Pellets12
Head @ 0m408
Body @ 0m204
Damage
Falloff
Damage per shell (all pellets) by distance. Brackets step at the ranges Riot defines for the Judge.
Data table
| Range | Head | Body | Legs |
|---|---|---|---|
| 0–10 m | 408 | 204 | 173.4 |
| 10–15 m | 240 | 120 | 102 |
| 15–50 m | 168 | 84 | 71.4 |
Reading the chart
Reference lines mark 100 HP (unarmored) and 150 HP (heavy armor). Where a line sits above them, that hit is a one-shot. Armor absorbs 66% of a hit until it is gone — see the TTK calculator for the full model.
Cosmetics
Skins
56 skins for the Judge. Filter by tier, open one to flip through chromas and level videos.