Handling
Stats
Fire rate6.75/s
Magazine12rds
Reload1.75s
Equip0.75s
Run speed85%
1st bullet spread0.4°
Head @ 0m78
Body @ 0m26
Damage
Falloff
Damage per bullet by distance. Brackets step at the ranges Riot defines for the Classic.
Data table
| Range | Head | Body | Legs |
|---|---|---|---|
| 0–30 m | 78 | 26 | 22.1 |
| 30–50 m | 66 | 22 | 18.7 |
Alt fire · burst
Pellets3
Burst rate2.22/s
Reading the chart
Reference lines mark 100 HP (unarmored) and 150 HP (heavy armor). Where a line sits above them, that hit is a one-shot. Armor absorbs 66% of a hit until it is gone — see the TTK calculator for the full model.
Cosmetics
Skins
200 skins for the Classic. Filter by tier, open one to flip through chromas and level videos.